
There are a few times that you’re made to create a “poem” by selecting a word from a list of words and, depending on which you choose, you’ll cater your poem to one of the girls and gain her favor.

I mean, I can say that I expertly mashed the “next” button to progress the story and it fluidly moved to the next page, but that’s not really saying much. From then on it picked up the pace and got progressively weirder and darker before finally finishing with a deeply disturbing twist.īeing a visual novel style of game, there isn’t much gameplay I can really critique. I thought I had a beat on what what the game was turning into, but then it took a bizarre left turn that I was completely unprepared for. It really wasn’t.Ī traumatic situation occurs that signals the changing point in the story. I thought it was a game that used its narrative to educate the player on the personal trials that seemingly normal people can have. It was going into different types of personal struggles and afflictions people can suffer from and try to keep secret. At this point I thought I had a feel for what the game was becoming. Just as I was about to call it quits, some darker undertones with some of the characters began to appear.

It’s so mind numbingly boring that I was sure my friend had to be pulling a prank on me. The first hour or so of the game is nothing but long drawn out dialogue between you and the other girls as you learn little bits of their personalities and writing styles (it is a literature club after all).
